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Solidworks Essentials

Course Overview

DESCRIPTION

The SOLIDWORKS Essentials course focuses on developing skills and concepts that underpin the successful use of SOLIDWORKS design software and is designed around a process or task-based approach rather than on individual features and functions.

Starting from the very basics of the program, the course develops looking at modelling essentials required for day to day use of the software, right through to some advanced topics for automating designs. Part and Assembly modelling and also the 2D drawing environment are introduced during this course.

 

REQUIREMENTS

·         Basic Windows Knowledge.

·         Mechanical or Industrial Design Experience.

 

FEATURES TARGETED

·         Sketching & Feature creation.

·         Top-down Assembly Modeling.

·         Drawing Views & Annotations.

 

 

SKILLS YOU WILL ACQUIRE

·         Able to create SOLIDWORKS parts.

·         Able to build assemblies.

·         Create Production Drawings.

 

LEARNING OUTCOMES

·         Create parametric sketches.

·         Create parts and build assemblies.

·         Create and control different versions of your parts with configurations.

·         Automate design modification with equations and excel design tables.

·         Create drawings of your designs.

 

 

• What is SOLIDWORKS Software?

 • Design Intent.

 • File References.

 • Opening Files

.• The SOLIDWORKS User Interface.

• Using the Command Manager.

• 2D Sketching.

• Stages in the Process.

• Saving Files.

• What are We Going to Sketch?

• Sketching.

• Sketch Entities.

• Basic Sketching.

• Rules That Govern Sketches.

• Design Intent.

• Sketch Relations.

• Dimensions.

• Extrude.

• Sketching Guidelines.

• Basic Modeling.

• Terminology.

• Choosing the Best Profile.

• Choosing the Sketch Plane.

• Details of the Part.

• Boss Feature.

• Sketching on a Planar Face.

• Cut Feature.

• Using the Hole Wizard.

• View Selector.

• Filleting.

• Editing Tools.

• Detailing Basics.

• Drawing Views.

• Center Marks.

• Dimensioning.

• Changing Parameters.

• Case Study: Ratchet.

• Design Intent.

• Boss Feature with Draft.

• Symmetry in the Sketch.

• Sketching Inside the Model.

• View Options.

• Using Model Edges in a Sketch.

• Creating Trimmed Sketch Geometry.

• Copy & Paste Features.

• Why Use Patterns.

• Linear Pattern.

• Circular Patterns.

• Reference Geometry.

• Mirror Patterns.

• Using Pattern Seed Only.

• Up To Reference.

• Sketch Driven Patterns.

• Case Study: Handwheel.

• Design Intent.

• Revolved Features.

• Building the Rim.

• Building the Spoke.

• Edit Material.

• Mass Properties.

• File Properties.

• Shelling and Ribs.

• Analyzing and Adding Draft.

• Other Options for Draft.

• Shelling.

• Ribs.

• Full Round Fillets.

• Thin Features.

• Part Editing.

• Editing Topics.

• Sketch Issues.

• FilletXpert.

• Part Editing.

• Design Changes.

• Information from a Model.

• Rebuilding Tools.

• Sketch Contours.

• Replace Sketch Entity.

• Using Configurations.

• Other Methods to Create Configurations.

• Modeling Strategies for Configurations.

• Editing Part that Have Configurations.

• Using Global Variables and Equations.

• Renaming Features and Dimensions.

• Design Rules Using Global Variables and Equations.

• Global Variables.

• Equations.

• Using Operators and Functions.